Archives: January 2014

A pirated first person shooter video game will turn a timid teenager into the ultimate time traveling weapon.

When a pirate version of the most popular -first person shooter (FPS) video game e.g., Call of Duty- lands in the hands of Matt and Jimmy, they immediately think is the coolest video game they have ever played. Little they know that what it seams to be their favorite video game, is actually and evil recruiting devise to turn selected kids into real Time Warriors at the service of “The Lord of War” an evil character behind every war since the beginning of time.

Time Warrior is a 97-minute masterfully produced Sci-fi-action-adventure feature film, carefully crafted to target the full teenage and gamer market of ages 12 to 35. Since it contains no blood, guts, gore, strong language, sex or extreme violence, it allows for a larger audience reach. The movie was planned from the beginning as a movie franchise. It leaves the door open for a more powerful sequel to be created in the near future.

JAGUAR FILMS is an independent production company based in Las Vegas, NV. The Company was founded in 2007 by Michael Halverson out his love, passion and commitment to the art of quality filmmaking. Our objective is to unite an impressive team of creative individuals for the purpose of developing and producing quality films and television programming with highly commercial content and widespread industry appeal.

Our team has the talent, creativity and experience in the various fields of production, including independent feature films, documentaries, TV series’ and animation, as well as the sales and business experience needed for ultimate project success. Our highly effective team is capable of targeting the most lucrative sectors of the market without sacrificing quality and art. The objective is to continue to move highly commercial projects through the stage of development into all other stages of production, post-production and distribution.

Our operating structure does not require a high sum of continuous capital. We work to manage and maintain our overhead and employee ratio to a minimum without jeopardizing the integrity of any of our films. We allow the flexibility of increasing the necessary resources and trusted independent contractors as needed during each individual production. This helps eliminate the high costs and overhead of operating our business as opposed to those of large studios, and avoids the bureaucracy which limits the creativity of many artists in today’s industry.

All films are intended to be produced for theatrical releases, which will set the stage for additional revenue streams in other mediums, including video, cable, pay per view, VOD and television broadcast as well as other ancillary methods of distribution. While our initial focus on most projects will be for the domestic U.S. market, we also work to maintain a solid presence in foreign marketplaces as well.

The Video Game
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